var t = require;
var e = module;
var o = exports;
var i, n = this && this.__extends || (i = function(t, e) {
    return (i = Object.setPrototypeOf || {
        __proto__: []
    }
    instanceof Array &&
    function(t, e) {
        t.__proto__ = e
    } ||
    function(t, e) {
        for (var o in e) Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o])
    })(t, e)
},
function(t, e) {
    function o() {
        this.constructor = t
    }
    i(t, e),
    t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o)
}),
a = this && this.__decorate ||
function(t, e, o, i) {
    var n, a = arguments.length,
    r = a < 3 ? e: null === i ? i = Object.getOwnPropertyDescriptor(e, o) : i;
    if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, i);
    else for (var s = t.length - 1; s >= 0; s--)(n = t[s]) && (r = (a < 3 ? n(r) : a > 3 ? n(e, o, r) : n(e, o)) || r);
    return a > 3 && r && Object.defineProperty(e, o, r),
    r
};
Object.defineProperty(o, "__esModule", {
    value: !0
});
var r = t("GlobalUserData"),
s = t("BoxGetItem"),
l = t("ConfirmRewardPanel"),
c = t("HallConstant"),
d = t("HallScene"),
h = t("BroadCastMessage"),
p = t("Util"),
u = t("Particle"),
f = t("BaseStorage"),
m = cc._decorator,
_ = m.ccclass,
y = m.property,
g = function(t) {
    function e() {
        var e = null !== t && t.apply(this, arguments) || this;
        return e.pfb_Item = null,
        e.frame_Arr = new Array,
        e.label_title = null,
        e.node_Btn = null,
        e.node_togetIocn = null,
        e.node_rewardIocn = null,
        e.prefab = null,
        e.frame_icon = null,
        e.frame_get = null,
        e.frame_recive = null,
        e.qualityText_arr = ["普通", "史诗", "传说"],
        e.itemScript = null,
        e.comData = null,
        e._key = null,
        e
    }
    return n(e, t),
    e.prototype.onLoad = function() {
        var t = cc.instantiate(this.pfb_Item);
        this.node.getChildByName("frame").addChild(t),
        t.y += 5,
        this.itemScript = t.getComponent(s.default)
    },
    e.prototype.start = function() {
        cc.resources.load("prefab/confirmRewardPanel")
    },
    e.prototype.updata = function(t) {
        this.itemScript.updateView(t, !0, this.setBtnStatus.bind(this)),
        this.comData = {
            type: t.type,
            id: t.id,
            quality: t.quality,
            star: t.star
        },
        this.setBtnStatus(this.comData),
        this.node.getChildByName("frame").getComponent(cc.Sprite).spriteFrame = this.frame_Arr[t.quality],
        this.label_title.string = t.name + "(" + this.qualityText_arr[t.quality] + ")"
    },
    e.prototype.setBtnStatus = function(t) {
        this.comData = t,
        this._key = t.id + t.quality + t.star,
        this.node_Btn.active = !f.BaseStorage.getInt(this._key, 0),
        this.node_togetIocn.active = !p.Util.comparison(t),
        this.node_rewardIocn.active = p.Util.comparison(t),
        p.Util.comparison(t) ? this.node_Btn.getComponent(cc.Sprite).spriteFrame = this.frame_recive: this.node_Btn.getComponent(cc.Sprite).spriteFrame = this.frame_get
    },
    e.prototype.onBtnClick = function() {
        var t = this;
        if (this.node_togetIocn.active) cc.find("Canvas").getComponent(d.default).onBtnShop(!1);
        else if (this.node_rewardIocn.active) {
            var e = cc.instantiate(cc.resources.get("prefab/confirmRewardPanel"));
            cc.find("Canvas").addChild(e, 100),
            e.getComponent(l.default).initView([{
                type: l.rewardType.diamond,
                num: 10 * this.comData.star
            }],
            function() {
                r.default.saveDiamondData(!0, 10 * t.comData.star),
                cc.find("Canvas").getComponent(d.default).onSetOwnDiamond(!0),
                t.action(),
                f.BaseStorage.setInt(t._key, 1),
                t.setBtnStatus(t.comData)
            })
        }
    },
    e.prototype.setStarNum = function(t) {
        this.itemScript.showStar(t)
    },
    e.prototype.action = function() {
        h.default.getInstance().SendMessage(c.Broadcast_Func.Audio, c.Audio_ID.get_gold);
        for (var t = 0; t < 20; t++) {
            var e = cc.instantiate(this.prefab),
            o = this.node_Btn.convertToWorldSpaceAR(cc.Vec2.ZERO),
            i = cc.find("Canvas").getChildByName("frame_diamond").getPosition(),
            n = this.node.parent.parent.parent.convertToNodeSpaceAR(o);
            e.setPosition(n),
            e.parent = this.node.parent.parent.parent,
            e.getComponent(u.default).init(p.Util.getRandomInt(0, 360), p.Util.getRandomInt(200, 400), i, this.frame_icon)
        }
    },
    a([y(cc.Prefab)], e.prototype, "pfb_Item", void 0),
    a([y([cc.SpriteFrame])], e.prototype, "frame_Arr", void 0),
    a([y(cc.Label)], e.prototype, "label_title", void 0),
    a([y(cc.Node)], e.prototype, "node_Btn", void 0),
    a([y(cc.Node)], e.prototype, "node_togetIocn", void 0),
    a([y(cc.Node)], e.prototype, "node_rewardIocn", void 0),
    a([y(cc.Prefab)], e.prototype, "prefab", void 0),
    a([y(cc.SpriteFrame)], e.prototype, "frame_icon", void 0),
    a([y(cc.SpriteFrame)], e.prototype, "frame_get", void 0),
    a([y(cc.SpriteFrame)], e.prototype, "frame_recive", void 0),
    a([_], e)
} (cc.Component);
o.default = g